

Both playable demos of Investigations 2 and Dual Destinies turned out to be vastly different from the actual first cases of those games.


Notable examples include cases 4-1 ( where we're led to believe that Phoenix was the one who freaked out and swung the juice bottle), and AAI-5 ( which makes it look like Kay Faraday is responsible for setting an embassy on fire). If the opening cinematic of a case shows a relevant conflict to you, it will usually be composed of various case-relevant events and screenshots chopped together in a way to mislead the player.Above: A 3D "missing scene" in the game's trailer.
